| 1 | Fundamentals of computer design |
| 2 | Measuring and reporting performance |
| 3 | Quantitative principles of computer design |
| 4 | ISA |
| 6 | Pipelining |
| 5 | Deign issues ISA |
| 7 | Pipeline hazard |
| 8 | Implementation |
| 9 | Multicycle operation |
| 10 | Instruction Level Parallelism |
| 11 | Dynamic scheduling |
| 12 | Dynamic hardware prediction |
| 13 | |
| 14 | Multiple Issue |
| 15 | Hardware based speculation |
| 16 | Limitations of ILP |
| 17 | case study |
| 18 | Compiler techniques for exposing ILP |
| 20 | Static branch prediction |
| 21 | Hardware support for exposing more parallelism |
| 22 | Hardware vs software speculation mechanism |
| 23 | Case study |
| 24 | Symmetric shared memory architecture |
| 25 | distributed shared memory and directory based coherence |
| 26 | Performance issues |
| 27 | Synchronisation issues |
| 28 | Models of memory consistency |
| 29 | Software and hardware multithreading |
| 30 | SMT architecture |
| 31 | CMP architecture |
| 32 | Case study |
| 33 | Cache performance |
| 34 | Reducing cache miss penalty |
| 35 | Reducing hit time |
| 36 | Main memeory and performance |
| 37 | Memory Technology |
| 38 | Types of storage devices |
| 39 | Buses and RAID |
| 40 | Reliability, availability and dependability |
| 41 | I/O performance |
| |
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