multi user chat
Server
#include<stdio.h>
#include<sys/types.h>
#include<netinet/in.h>
#include<string.h>
main()
{
int i,sd,sd2,nsd,clilen,sport,len;
char sendmsg[20],rcvmsg[20];
struct sockaddr_in servaddr,cliaddr;
scanf("%d",&sport);
sd=socket(AF_INET,SOCK_STREAM,0);
if(sd<0)
printf("Can't Create \n");
else
printf("Socket is Created\n");
servaddr.sin_family=AF_INET;
servaddr.sin_addr.s_addr=htonl(INADDR_ANY);
servaddr.sin_port=htons(sport);
sd2=bind(sd,(struct sockaddr*)&servaddr,sizeof(servaddr));
if(sd2<0)
printf("Can't Bind\n");
else
printf("\n Binded\n");
listen(sd,5);
do
{
printf("Enter the client no to communicate\n");
scanf("%d",&i);
if(i==0)
exit(0);
printf("Client %d is connected\n",i);
clilen=sizeof(cliaddr);
nsd=accept(sd,(struct sockaddr*)&cliaddr,&clilen);
if(nsd<0)
printf("Can't Accept\n");
else
printf("Accepted\n");
do
{
recv(nsd,rcvmsg,20,0);
printf("%s",rcvmsg);
fgets(sendmsg,20,stdin);
len=strlen(sendmsg);
sendmsg[len-1]='\0';
send(nsd,sendmsg,20,0);
wait(20);
}while(strcmp(sendmsg,"bye")!=0);
}while(i!=0);
}
client - 1
#include<stdio.h>
#include<sys/types.h>
#include<netinet/in.h>
main()
{
int csd,cport,len;
char sendmsg[20],revmsg[20];
struct sockaddr_in servaddr;
printf("Enter the port\n");
scanf("%d",&cport);
csd=socket(AF_INET,SOCK_STREAM,0);
if(csd<0)
printf("Can't Create\n");
else
printf("Socket is Created\n");
servaddr.sin_family=AF_INET;
servaddr.sin_addr.s_addr=htonl(INADDR_ANY);
servaddr.sin_port=htons(cport);
if(connect(csd,(struct
sockaddr*)&servaddr,sizeof(servaddr))<0)
printf("Can't Connect\n");
else
printf("Connected\n");
do
{
fgets(sendmsg,20,stdin);
len=strlen(sendmsg);
sendmsg[len-1]='\0';
send(csd,sendmsg,20,0);
wait(20);
recv(csd,revmsg,20,0);
printf("%s",revmsg);
}
while(strcmp(revmsg,"bye")!=0);
}
client - 2
#include<stdio.h>
#include<sys/types.h>
#include<netinet/in.h>
main()
{
int csd,cport,len;
char sendmsg[20],revmsg[20];
struct sockaddr_in servaddr;
printf("Enter the port\n");
scanf("%d",&cport);
csd=socket(AF_INET,SOCK_STREAM,0);
if(csd<0)
printf("Can't Create\n");
else
printf("Socket is Created\n");
servaddr.sin_family=AF_INET;
servaddr.sin_addr.s_addr=htonl(INADDR_ANY);
servaddr.sin_port=htons(cport);
if(connect(csd,(struct
sockaddr*)&servaddr,sizeof(servaddr))<0)
printf("Can't Connect\n");
else
printf("Connected\n");
do
{
fgets(sendmsg,20,stdin);
len=strlen(sendmsg);
sendmsg[len-1]='\0';
send(csd,sendmsg,20,0);
wait(20);
recv(csd,revmsg,20,0);
printf("%s",revmsg);
}
while(strcmp(revmsg,"bye")!=0);
}
output:
Server Side
[mecse8@localhost mecse8]$ ./m1
6523
Socket is Created
Binded
Enter the client no to communicate
1
Client 1 is connected
Accepted
bye
bye
bye
Enter the client no to communicate
2
Client 2 is connected
Accepted
bye
bye
Enter the client no to communicate
3
Client 3 is connected
Accepted
bye
bye
bye
Enter the client no to communicate
0
Client Side - 1
[mecse8@localhost mecse8]$ ./c1
Enter the port
6523
Socket is Created
Connected
bye
bye
bye[mecse8@localhost mecse8]$
Client Side
– 2
[mecse8@localhost mecse8]$ ./c2
Enter the port
6523
Socket is Created
Connected
bye
bye[mecse8@localhost mecse8]$
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